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Outdoor Color LCDsThe State-of-the-Art in Display Technology (September 2001 issue)
In this article I will attempt to explain the technological and market issues
involved, as well as express a few opinions on what's likely to happen in the
near future regarding outdoor color. But first, a few disclaimers: (1) This
article covers only color LCD technologies that are currently on the market, not
new technologies such as OLED (organic light-emitting displays, the next hot LCD
technology) that won't be available until 2003 or later. (2) This article does
not cover any mono LCD technologies. (3) This article is strongly biased towards
technologies used in products in North America and Europe, since I don't have a
good conduit of information on what's happening in the very different Japanese
market. (4) This article includes a number of my personal opinions (such as the
quality rankings in Table 3) that should not be taken as unalterable fact.
There are two basic technologies used today in color LCDs: active-matrix,
commonly called TFT, and passive-matrix, commonly called STN (see definition of these acronyms and other specialized terms used in this
article). Comparing the two technologies, TFT is higher contrast (it therefore
seems brighter and easier to see), has more saturated colors, is faster (able to
display moving images without "ghosting"), can be viewed at wider angles, and is
generally more expensive than STN. LCD manufacturers are in general moving away
from STN and towards TFT. Sanyo, for example, recently ended all production of
STN LCDs and now makes only TFTs.
Any of the three constructions can be combined with either of the two
technologies, for a total of six types of color LCDs. Of the six, all except
transmissive STN can be used outdoors. Table 2 lists the five remaining LCD types
(two of which have variations, for a total of seven types) and shows the number
of currently shipping products that use each LCD type, along with the
manufacturers of the products.
The number of products that use a given LCD type doesn't necessarily correlate
with the quality of the LCD type. Many different factors are involved, including
the LCD type's age, cost, power consumption, market demand in a specific product
category, ease of integration into a product, system manufacturer's risk
tolerance for new technologies, LCD vendor's level of innovation, etc. Table 3
lists the same seven LCD types as Table 2, with outdoor and indoor quality
ranking and the primary limitations of each type.
Resolution and size, the remaining two key characteristics, are closely
related -- in general, the more pixels (dots) there are in an LCD, the larger it is.
Actually the number of dots per inch (dpi) in LCDs shipping in products today
ranges from a low of 70 (for a 5.7" display) to a high of 150 (for a 6.7" SVGA).
Most current LCDs fall in the range of 90 to 125 dpi. Table 4 lists the 11
standard resolutions that are used in today's portable computers, handhelds, PDAs
and phones. For each resolution the table lists the size range (based upon
products that are on the market today) and the primary application.
A fifth obscure but important key characteristic of an LCD is aperture ratio.
This value, which isn't usually on an LCD spec sheet (but can be calculated from
other specs), is the ratio of the area of a pixel (sub-pixel, actually) to its
total screen area, which includes all the support structures required by the
sub-pixel (e.g., the "transistor" in TFT). A larger aperture ratio means that
more light gets through each pixel, which makes the LCD brighter. For a given
size LCD, such as 10.4", lower resolutions have a higher aperture ratio because
fewer pixels occupy more screen area. This is why you'll often see two different
LCD resolutions for indoor and outdoor models of a portable computer. For
example, the Panasonic Toughbook 28's standard indoor transmissive TFT is XGA,
but the optional indoor/outdoor transflective TFT is only SVGA. Because outdoor
light has to go through transflective and reflective LCDs twice, the aperture
ratio must be larger to achieve the same relative brightness as a transmissive
LCD where the light only has to go through the LCD once. For this reason the LCD
vendors tend to offer transflective and reflective LCDs in lower resolutions than
transmissive LCDs of the same size. This is also why newer TFT technologies (such
as polysilicon, versus the older amorphous silicon) work better as transflective
and reflective LCDs -- the support structures in a polysilicon LCD are much
smaller, which makes the aperture ratio larger, which in turn makes the LCD
brighter. Or, to put it another way, a polysilicon TFT can have higher resolution
than an amorphous silicon TFT and still achieve the same brightness level.
In PC Magazine's review of the Sanyo phone, the screen is described as being
"clear inside and even brighter in daylight" -- this is characteristic of a
reflective LCD. I exchanged emails with a Nokia 9210 user in Europe, who told me
that "to be honest, direct sunlight kills the [9210] display -- it's still useable
outdoors, but far from ideal. The screen is so dark in sunlight that wearing any
kind of sunglasses makes it almost unreadable." Reflective TFT with a frontlight
is therefore the First Choice LCD for phones in Table 5. A white LED light source
makes more sense for a phone than a CCFL light source, since a phone doesn't have
to be as bright as a handheld computer. Since transflective TFTs aren't available
yet in small sizes, transflective STN currently is the best Second Choice. It
would have provided a better balance of indoor/outdoor readability in the 9210
than Nokia's modified transmissive TFT -- although it wouldn't be as bright and
contrasty indoors.
The iPAQ wasn't actually the first PDA to use a reflective TFT. Compaq launched
the Aero 2100 PDA in 1999 with a reflective TFT, but the frontlight used white
LEDs as the light source (instead of the much brighter CCFL lamp used in the
iPAQ). The combination of the very dim light source (10-15 nits) and the
first-generation reflective LCD from Sharp caused the product to be rejected by
the market. It simply wasn't bright enough either outdoors or indoors.
After reflective TFT, there really isn't a Second Choice LCD. Transmissive STN,
such as used in the HP Jornada 520/540 series and the Fujitsu PenCentra 200 CTM,
can't be used outdoors at all. Transflective STN just can't compete with
reflective TFT on quality terms. Transflective TFT would work in a PDA, but none
of the LCD vendors seem to be willing to invest in developing a 3.8"
transflective TFT (all transflective TFTs so far are 10.4" and above). Unlit
reflective TFT (such as used in Nintendo's very successful GameBoy) won't work in
a PDA because PDA users, unlike GameBoy users, aren't willing to go find "task
lighting" -- they want to use the PDA wherever they are, whenever they want, without
having to go find some light.
At the end of June, after only two and a half months of shipments, NEC quietly
revised the DayLite to use a transflective TFT instead of a reflective TFT.
According to an NEC representative, the reason was that "feedback from the target
market indicated that users wanted to be able to use the product both outdoors
and indoors." Now the DayLite is described by NEC as having "an illuminated
reflective LCD, viewable outdoors and indoors." The same NEC representative said
that NEC didn't want to use the term "transflective" because consumers didn't
easily understand it. Actually, "illuminated reflective" can describe both
reflective TFT with a frontlight, or transflective TFT with a backlight, so from
the point of view of simplifying things for the consumer, it's a pretty good
choice!
After transflective TFT, there really isn't a Second Choice LCD for consumer
notebooks. Transmissive TFTs are used in 95% of today's notebooks because the
market strongly prefers the high quality of transmissive TFTs (the remaining 5%
use transmissive STN). Transflective STNs are even worse than transmissive STNs --
they look so bad compared to transmissive TFTs that nobody would even think about
buying one in a notebook today.
However, now that Panasonic
has launched a notebook that uses a 12.1" transflective TFT (the Toughbook 28),
the days of modified transmissive TFTs are numbered. They may continue to be used
in some situations where the highest available resolution is required (i.e.,
where the smaller aperture ratio of a high-resolution, amorphous silicon,
transflective TFT makes it unacceptably dark). Generally speaking, though, as the
range of available sizes of transflective TFTs increase over the next year or
two, they will replace most applications of modified transmissive TFTs. An
alternative Second Choice LCD for a rugged notebook is still a high-brightness
transmissive TFT, particularly if plenty of power is available, such as in a
truck or at a fixed outdoor test station on an oilrig.
In 5"-8.2" vertical handhelds, the situation is very difficult -- the only outdoor
color LCD type available in these sizes is transflective STN, which generally has
very low market acceptance. (The market acceptance of the reflective STN with
frontlight used in one model of Fujitsu's PenCentra is even lower -- a Fujitsu
representative told me that it was literally unsaleable until the product was
enhanced with a liquid-filled touchpanel, which significantly reduces reflected
ambient light. Reflective STN isn't used in any other vertical market handheld in
this category, so it really doesn't count.) While none of the existing products
in this category have very good outdoor color LCDs, the TouchLite from Two
Technologies is probably one of the best. It uses an unusually large 5.7"
transflective STN.
LCD choices in this category are limited mostly because LCD vendors can't afford
to build LCDs for low-volume markets. Compared to the PDA and consumer notebook
markets, the vertical handheld market is miniscule. For an LCD vendor to consider
building a new LCD (e.g., a 6" VGA transflective TFT, which many handheld vendors
would love to get their hands on), the minimum annual volume commitment is
50K-100K, which is out of the ballpark for vertical handheld manufacturers. In
addition, LCD vendors typically want an up-front NRE (non-recurring engineering
charge) of one million dollars to cover their development costs, and development
takes 9-12 months before the new LCD is in full production. Often LCD vendors
won't develop a new LCD, even if the system manufacturer is willing to pay for
it, because the business risk or the opportunity cost is too high.
The absence of good outdoor color LCDs in this category may have an interesting
side effect on vertical application software. With the proliferation of good
1/4-VGA 3.8" and SVGA 10.4" outdoor color LCDs, software developers may be forced
to migrate their applications to one size or the other. Unless Kyocera, the
leading developer of transflective STNs, has a real quality breakthrough,
transflective STNs may completely die out in this category. The result could be a
total lack of any outdoor-color handhelds on which to run vertical software
written for half and full-VGA.
The 10.4" tablet PC category is in better shape because LCD vendors are more
interested in building larger LCDs due to potential applications in industrial,
medical and instrumentation markets. Fujitsu recently introduced the Stylistic
3500R, an unlit reflective TFT tablet PC. While this product might seem risky
since it can really only be used outdoors, Fujitsu hedges by offering the 3500X
(transmissive TFT) and the 3500S (modified transmissive TFT). The 10.4" and 12.1"
transflective TFTs just announced by Sharp, Philips and Toshiba should energize
this category. I expect to see tablet PC products using these LCDs from several
system manufacturers sometime next year.
Higher-resolution transflective TFTs (especially
the older, amorphous silicon TFTs) are also limited in outdoor brightness by
their smaller aperture ratio. Some of the outdoor color LCD types in current use,
such as transflective STN, are likely to fade away in the next year or two, which
may severely affect vertical handhelds in the 5"-8.2" category, as well as have
an unanticipated side effect on vertical application software. Finally, the whole
LCD industry moves relatively slowly, so all of these issues are likely to be
resolved in a matter of years rather than months. - -- Geoff Walker
Based in Silicon Valley, Geoff Walker is a consultant with Walker Mobile. Geoff
has worked on the engineering and marketing of pen computers since 1990 at GRiD
Systems, Fujitsu Personal Systems (now Fujitsu PC) and Handspring. He can be contacted at geoff.walker@att.net.
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